Class: Drawing from Life (2 videos)
(Part of Drawing Fundamentals course in Digital Arts trac)Instructor: Ron Lemen
The drawing starts with “blocking” or creating basic shapes to gauge proportions of the subject. While doing this, lines are also drawn to create side planes and start to give depth to the basic structure. Mechanical lines are laid down before organic ones so that the structure and proportions are correct.
Students will learn in depth information about the placement of features when portrait drawing and proportions of head, face, and body. Axis lines are drawn in to show direction and angle of subject. After forming the basic shape, details are slowly added and shading begins. When shading, the darkest value and the background are blocked in first, then value is used to create mass. When adding the final details, it is important to maintain your original structure so that forms properly relate to each other for an accurate drawing.
- This 70 minute class will cover:
- Basic shapes
- Proportion
- Design Matrix
- Spacing
- Adding details to your drawing
-
- Title: Still life portrait
- Submitted By: justin15

Comments
Please log in or signup to post comments.No joke, I threw the sketchbook at the wall because I couldn't do the shading. I might give it a try some other time but I'm really frustrated right now.
Rawpaint, thank you for the heads up! Great comments!
Drawing is hard work. Portraiture is, arguably, the most difficult of all forms of representation. We learn from a very early age to "see" and "recognize" different people by pre-consciously comparing proportional differences in features. If I make a drawing of someone that doesn't accurately represent those proportions, however much it may look like 'someone' (or not), it won't look like my sitter if I haven't conveyed these proportions accurately. Ron has done an excellent job of showing us how to geometrically lay out, analyze, block in basic values and then add and pull out finer details of a well proportioned portrait.
If you are new to drawing, however, portraiture isn't where I'd advise starting out if you want to have a rewarding drawing experience. Begin with basic forms (ball, cube, cylinder, cone), their combinations and relationships in space. Practice rendering light, shade and various tonal values in relation to these forms and the negative spaces around them to build up a visual rendering vocabulary. From there, begin to experiment with composition, visual focus, texture -- and so on.
By starting with what is arguably the most difficult subject (a portrait) Ron has introduced us to all of the different skills necessary to draw just about anything we want. I'm very impressed with this very packed presentation. Just keep in mind that if you are new to drawing, you're not going to be able to do what Ron has done until you've practiced it for tens if not hundreds of hours. That said, anyone CAN draw if they are willing to put in the time and attention it takes.